BEYOND Laser Star Pango Script

Bob@Pangolin

Staff member
Example of a laser star:

Zone setup for 8 lasers attached

Simplified Script for 8 projectors using 1 slider/pot:
Code:
controlzone 1; Angle 0,0,extvalue(0,45) // increment X,Y,Z angles in degrees
controlzone 2; Angle 0,0,extvalue(0,90) // increment X,Y,Z angles in degrees
controlzone 3; Angle 0,0,extvalue(0,135) // increment X,Y,Z angles in degrees
controlzone 4; Angle 0,0,extvalue(0,180) // increment X,Y,Z angles in degrees
controlzone 5; Angle 0,0,extvalue(0,225) // increment X,Y,Z angles in degrees
controlzone 6; Angle 0,0,extvalue(0,270) // increment X,Y,Z angles in degrees
controlzone 7; Angle 0,0,extvalue(0,315) // increment X,Y,Z angles in degrees
controlzone 8; Angle 0,0,extvalue(0,360) // increment X,Y,Z angles in degrees
The above script defines every projection zone and the angle that it will be shifted to.
Once you put this on a slider/pot you will see that all projectors will turn in the direction of the laser star.

If you use less than 8 projectors you will need to ajust the angles like 45 an 90...
Divide a circle (360 deg) by the amount of lasers, and that is the angle jump you will need to do.

Script for 6 projectors:

Code:
controlzone 1; Angle 0,0,extvalue(0,60) // increment X,Y,Z angles in degrees
controlzone 2; Angle 0,0,extvalue(0,120) // increment X,Y,Z angles in degrees
controlzone 3; Angle 0,0,extvalue(0,180) // increment X,Y,Z angles in degrees
controlzone 4; Angle 0,0,extvalue(0,240) // increment X,Y,Z angles in degrees
controlzone 5; Angle 0,0,extvalue(0,300) // increment X,Y,Z angles in degrees
controlzone 6; Angle 0,0,extvalue(0,360) // increment X,Y,Z angles in degrees

And so on.
 

Attachments

  • laser-star-zone-setup.jpg
    901.9 KB · Views: 35
Last edited:
Back
Top