C4D / BEYOND3D FBX import issue

meeble

Well-Known Member
Hello,

I was wondering if any of you BEYOND3D users can chime in on this issue I am having.

I have a simple 7 point star object in Cinema4D. It's points are simple linear points, not bezier curves, with no intermediate points. I then exported an FXB file from C4D to import into BEYOND3D. When I import that FXB file, B3D turns all of the linear points into bezier curves. Please see the attached screen shots. Why is B3D changing the object in this manner on import? (I'll include the fxb file as an attachment.)

Thanks!
 

Attachments

  • Cinema4D_shot.png
    Cinema4D_shot.png
    25.4 KB · Views: 21
  • BEYOND3D_shot.png
    BEYOND3D_shot.png
    28 KB · Views: 20
  • star1d_export.fbx.zip
    3.6 KB · Views: 9
Hi,

maybe try to extrude first in Cinema 4D, then export the object to FBX. I will find some time to work on it later that day.
 
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