Does anyone know how to get an animation in LiveQUICK to be time based (ie fixed fps) as opposed to pps rate based (slowing fps as number of points increases)? I have an animation that is a build up of an image and it starts really fast and then slows to a crawl by the end and I want the FB3 unit to be stand alone, hence the use of LiveQUICK.
Any help greatly appreciated!
