german
Member
Hello Pangolin Beyond Team,
The morphing from one graphic to another does not look as homogeneous in “Beyond (Beyond-Ultimate 5.5.0 and all other older versions)” as in “Showtime-LD2000”.
See example videos.
In LD2000-Showtime the blanked line points are very slowly faded into visible line points. Everything looks soft and homogeneous.
In Beyond, there is a hard change from blanked lines to visible lines. That doesn't look good and soft.
Is there a reason for this change in the morphing routines?
Best regards
The morphing from one graphic to another does not look as homogeneous in “Beyond (Beyond-Ultimate 5.5.0 and all other older versions)” as in “Showtime-LD2000”.
See example videos.
In LD2000-Showtime the blanked line points are very slowly faded into visible line points. Everything looks soft and homogeneous.
In Beyond, there is a hard change from blanked lines to visible lines. That doesn't look good and soft.
Is there a reason for this change in the morphing routines?
Best regards