Hi all,
in Beyond 3D I imported several gllider models and made a simple animation.
My problem is I always get some animation artefacts, what means lines which flip around during animation.
I tried several different models, and a lot of varaitions of render settings.
But i always get similiar bad results.
I s there any posiblility to avoid this ?
To show what's going on I attached a beyond3d file and a resulting queue file.
Thanks in advance!
Regards
Peter
in Beyond 3D I imported several gllider models and made a simple animation.
My problem is I always get some animation artefacts, what means lines which flip around during animation.
I tried several different models, and a lot of varaitions of render settings.
But i always get similiar bad results.
I s there any posiblility to avoid this ?
To show what's going on I attached a beyond3d file and a resulting queue file.
Thanks in advance!
Regards
Peter