Artefacts in Beyond 3D animation

jb0815

Active Member
Hi all,

in Beyond 3D I imported several gllider models and made a simple animation.
My problem is I always get some animation artefacts, what means lines which flip around during animation.
I tried several different models, and a lot of varaitions of render settings.
But i always get similiar bad results.
I s there any posiblility to avoid this ?

To show what's going on I attached a beyond3d file and a resulting queue file.

Thanks in advance!

Regards
Peter
 

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  • Glider2.zip
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