nashlaser87
Member
X laser mobile beat mirage using beyond essentials FB3 / atolla 7 port usb hub / monster usb cable / xlaser brand ilda cable
I am having trouble getting my laser to display the kalidescope effect properly. I am able to use this effect within beyond to create fluid abstract cues, but when I enable laser, the output is very lagged (~6fps) both on the preview and the laser output itself. I am using the kalidescope effect on an already somewhat complex effect to produce a complex kalidescope. I tried making the image smaller in size, zooming down, slowing animation speed, raising and lowering scan rate, fb3 usb directly to laptop instead of usb hub - no improvement. I see a few possible bottlenecks here:
1. I have a very basic lenovo thinkpad 420s laptop. Maybe the graphics card or processor is lacking and I need a more powerful laptop to render/process these effects. I am leaning toward this as there is lag in the preview window when enable laser is used.
2. Is this possibly too complex of an effect for one laser? I need two or more lasers using distributed scanning
3. This is too complex of an effect for lasers to be doing and I should be trying to make kalidescopes via projection instead. But if beyond can render it in the preview window smoothly before enable laser shouldnt the laser be able to run it smoothly after?
4. Beyond essentials is capable of creating the effect, showing it in the preview window, but somehow not capable of getting it to the laser correctly.
5. FB3 limitation
Here is one example of an effect I am trying to use. This is with kalidesope applied.
https://www.dropbox.com/s/ubatc0k6y14pldv/kalidescope.beff?dl=0
Any help would be greatly appreciated
I am having trouble getting my laser to display the kalidescope effect properly. I am able to use this effect within beyond to create fluid abstract cues, but when I enable laser, the output is very lagged (~6fps) both on the preview and the laser output itself. I am using the kalidescope effect on an already somewhat complex effect to produce a complex kalidescope. I tried making the image smaller in size, zooming down, slowing animation speed, raising and lowering scan rate, fb3 usb directly to laptop instead of usb hub - no improvement. I see a few possible bottlenecks here:
1. I have a very basic lenovo thinkpad 420s laptop. Maybe the graphics card or processor is lacking and I need a more powerful laptop to render/process these effects. I am leaning toward this as there is lag in the preview window when enable laser is used.
2. Is this possibly too complex of an effect for one laser? I need two or more lasers using distributed scanning
3. This is too complex of an effect for lasers to be doing and I should be trying to make kalidescopes via projection instead. But if beyond can render it in the preview window smoothly before enable laser shouldnt the laser be able to run it smoothly after?
4. Beyond essentials is capable of creating the effect, showing it in the preview window, but somehow not capable of getting it to the laser correctly.
5. FB3 limitation
Here is one example of an effect I am trying to use. This is with kalidesope applied.
https://www.dropbox.com/s/ubatc0k6y14pldv/kalidescope.beff?dl=0
Any help would be greatly appreciated

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