Laser Games

Discussion in 'Lasershow Designer 2000' started by Argon Animation, Jul 25, 2003.

  1. Hi to everyone!
    We are looking for more games similar to the asteroid game in LD2000. Is there anyone out there developing such games or does anyone have games they can pass on or sell?


    Tim Bennett
    Argon Animation Inc
    Tel ++ 632 896 5494
  2. Larry

    Larry Active Member

    That is something I would be interested in as well if anyone has any.
  3. Chris Priest

    Chris Priest Active Member


    This is something I am working on, I was looking at LaserMAME but I can't seem to find it for download, so I am developing other vector games using the Pangolin SDK.

    As soon as they are available, I'll send you guys a link.

  4. funny_laser

    funny_laser Member

    Great !
    Is there something like Battlezone at work ?


  5. LaserWave

    LaserWave New Member

    Hi every one

    I've developped recently a tetris game for the QM2000, the display is working (but quite slow), and the windows interface is really messy :p
    I'm not sure we can optimize the frame rate of the game, but I'm working on it (maybe it would be good on 50 kpps scanners, we've got only 30kpps scanners ....). A final version will be ready within a month (but I'm still working on the frame rate, and can't find a solution yet ...)

    Someone from our team is working on a Space Invaders game, but he just started, so it will not be ready soon ...

    But if someone know C++, the QM2000 SDK is really simple to use, so don't hesitate to develop your own games :)

    If somenone want a specific game game, don't hesitate to ask us, we are always looking for new ideas :)

    PS : Bill, I will send you the first version of our tetris game soon, maybe you can help us on the framerate optimisation ... ;)
  6. Cruch

    Cruch Well-Known Member

    Thats sounds cool! ;D
  7. Pangolin

    Pangolin Staff Member

    Hi Laserwave,

    I am glad that you are getting along with the SDK. Regarding games, our programmer Don and I were discussing this the other day. Don says he wishes he had time to work on games, since it is something he finds to be very fun. Don formerly worked for Micrographics, and other game companies...

    Don is a master C++ programmer, and he is also quite good at optimizing things. Don is principally responsible for the code in the LD2000 Network, and also the major differences we saw between Showtime version 2.0 and previous versions.

    Best regards,

    William Benner