LCFlash Animation Dynamo!

Discussion in 'Lasershow Converter Series (MAX, FLASH, 4D)' started by mikkojay, Feb 18, 2009.

  1. mikkojay

    mikkojay Member

    Hello All,
    My name is Mike and this is my first post on this forum. Some of you may know me from photonlexicon- same mikkojay. I recently upgraded my Pangolin hardware and have been having a blast playing with the new functionality!

    This is a short tutorial that explains a technique I have been using over the last week or so to build a small army of laser animations (such as those I uploaded for Valentine's Day on PL) using Pangolin's LCFlash and Mozilla Firefox.
    Even if you don't have LCFlash, check it out- I have only had it for a week and I absolutely love it! I actually cobbled together my own SWF to ILDA converter using C#, but after fighting the ever-changing SWF format and trying to deal with hidden lines, I was nearly driven mad.

    The meat of this tutorial deals with a quick and easy way to find SWF files then download/save them.

    1) For an easy source of many usable SWF files, I reccomend
    Perform your searches with the "flash" checkbox checked only to reduce hits to what we want.

    2) Click on the desired thumbnail, to go to the "sample" page. If it looks like one you want, follow these menu clicks in Firefox:
    a) Tools
    b) Page Info
    c) Click the "Media" tab
    d) scroll down through the media files until you find one of type "Embed"
    e) Click "Save As..." and save the SWF file to the desire location.

    3) Open LCFlash, and open your new SWF file
    a) Tweak as needed (I have found that most need no tweaking whatsoever)
    b) Export to desired laser format
    c) That's it!

    I have downloaded dozens of files and rendered them using this method with quite a bit of success.

    ***Important note***
    I am currently using an ultra-new version of LCFlash. The mod with this version allows certain SWF files to be rendered as frames where previous versions will only "interpret" a given SWF as a single frame.
    The new version converts the SWF file's object list into a series of frames, if the format is of this type.
    I actually ran into many files of this type, so I sent a few samples to Pangolin to check out. Within 48 hours they had emailed me a new version that handles this format no problem- how cool is that? The end result is that I can now get busy browsing, downloading, and converting a whole bank of cool little animations.

    ^bottom line: Try it! You'll Like It!

  2. mikkojay

    mikkojay Member

    Just another quick note- Here is a link to a clone thread on PL that includes a few pictures.
    PL Link
    Thanks, Mike
  3. decix

    decix Well-Known Member

    Awesome! Any chance that I can get this new version from Pangolin too?
  4. Pangolin

    Pangolin Staff Member

    It's available for download. It comes with the latest version of the LD2000 download version 4.53.

    Best regards,

    William Benner
  5. Jedi

    Jedi Member

    Hello Mike,

    thanks for your description.
    Did you test the output on a scanner system, yet?

    During my tests, it looks in the preview Window very fine.
    But the most animations have 2000-4000 Points per frame.
    I think too much for all scanner Systems.

    How can I reduce the amount of points, in any frame of
    the animation under 1000 Points?


  6. lasero2000

    lasero2000 Member

    reduce number of points in frame

    in ld you can convert each frame to vector mode, and then back again to point mode.

    that should do the trick....

    it should also work on a block of frames.