Offset a cue´s "time" in zones

ping141

Well-Known Member
Hi! Is there an easy way to have a cue playing to several zones and offset the animated parameters so that the cue will not look exactly the same in all the zones.

For example having a line that rotates continuously but appear at different "times" in the rotation in the different zones.

I know how to do it the hard way, but I wonder if there is a fast and easy way...
 
Hi! Is there an easy way to have a cue playing to several zones and offset the animated parameters so that the cue will not look exactly the same in all the zones.

For example having a line that rotates continuously but appear at different "times" in the rotation in the different zones.

I know how to do it the hard way, but I wonder if there is a fast and easy way...


Hi, ping141.

LC->Master->Cue time shift->Clock/Beat (Slider).

Sergey.
 
There we go! Thanks! :)

Except, this is not possible to do on a cue-level, is it? It goes for the entire output until you change it back?
 
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