Using Beyond with Kinect 360

Discussion in 'Lasershow Designer BEYOND' started by JNBUK1, Mar 14, 2015.

  1. JNBUK1

    JNBUK1 New Member

    Hi there wondering if anyone else is having difficulty using kinect 360 with Beyond?. Kinect 360 sensor works great by itself with SDK1.8. Im using Beyond v2 b699 on a windows 8 machine but can get Beyond to recognize the kinect 360 sensor. When i click on where the activate box is supposed to be (shown in the lower left hand corner on the beyond / kinect turorial) i get a "universe elements activity status" box appear. drivers are correct for the sensor in using, firewall disabled etc etc. thx for any help setting this up correctly.
  2. ENOT

    ENOT Software Developer Staff Member

    Support of Kinect controller in BEYOND is in development state. No one public release of BEYOND support Kinect controller. It will be available after ending of development phase.

    Best Regards,