Hi,
So, when I animate in B3D, movement/transformations have an acceleration/physics added by default. Is there a way to disable this so my movements are fully linear - i.e. no acceleration curve?
thanks
Hello,
1. Is there a way to enable/disable Physics from LiveControl and Channels via PangoScript?
2. Is there a way to use Physics for cue transitions?
3. Can I automate the Physics parameters (friction, etc.) via PangoScript?
Thanks!