gsuberland
Member
Hi,
I've been working on a number of laser shows in QS3 and noticed that QS4 was out, so I thought I'd give it a go. Unfortunately I've run into a few issues relating to the QuickTimeline view in QS4.
To start out: I'm running QuickShow x64 version 4.0 build 1093 on Windows 10. I'm running an FB3 controller and it has been updated to the latest firmware.
The first and easiest to demonstrate bug is that the waveform view cuts off about half-way across when zoomed in. This appears only to occur when the window's horizontal size is particularly large - I run it full screen on a 4K monitor with window scaling disabled, so the window is a full 3840 pixels across when maximised.
Credit where credit is due, though, QS4 did fix the issue where maximised windows slightly spilled over onto adjacent monitors on multi-monitor setups!
The second bug is harder to demonstrate but the "4 discrete steps" option doesn't appear to work correctly, at least when applied to zoom effects on animations. It appears to create 5 steps instead of 4. I haven't tried replicating this on any other type of effect yet as I only noticed it when playing back a show.


In QS3 this effect played 4 steps just fine with each size step on a 2-unit boundary, but in QS4 it appears to be stepping on a smaller timescale leading to off-beat timings and an erroneous 5th step.
Finally, not so much a bug as functionality that existed in QS3 but disappeared in QS4, the QuickTimeline no longer allows the use of Shift+Scroll to move through time, or Ctrl+Scroll to zoom. I tend to quickly zoom in and out a lot as I move between parts of the show, so it's frustrating to have to click the Zoom +/- buttons on the screen instead of just using my scroll wheel.
Let me know if you need further info or screenshots.
Thanks,
Graham
I've been working on a number of laser shows in QS3 and noticed that QS4 was out, so I thought I'd give it a go. Unfortunately I've run into a few issues relating to the QuickTimeline view in QS4.
To start out: I'm running QuickShow x64 version 4.0 build 1093 on Windows 10. I'm running an FB3 controller and it has been updated to the latest firmware.
The first and easiest to demonstrate bug is that the waveform view cuts off about half-way across when zoomed in. This appears only to occur when the window's horizontal size is particularly large - I run it full screen on a 4K monitor with window scaling disabled, so the window is a full 3840 pixels across when maximised.

Credit where credit is due, though, QS4 did fix the issue where maximised windows slightly spilled over onto adjacent monitors on multi-monitor setups!
The second bug is harder to demonstrate but the "4 discrete steps" option doesn't appear to work correctly, at least when applied to zoom effects on animations. It appears to create 5 steps instead of 4. I haven't tried replicating this on any other type of effect yet as I only noticed it when playing back a show.


In QS3 this effect played 4 steps just fine with each size step on a 2-unit boundary, but in QS4 it appears to be stepping on a smaller timescale leading to off-beat timings and an erroneous 5th step.
Finally, not so much a bug as functionality that existed in QS3 but disappeared in QS4, the QuickTimeline no longer allows the use of Shift+Scroll to move through time, or Ctrl+Scroll to zoom. I tend to quickly zoom in and out a lot as I move between parts of the show, so it's frustrating to have to click the Zoom +/- buttons on the screen instead of just using my scroll wheel.
Let me know if you need further info or screenshots.
Thanks,
Graham