Hi 3D-Fans!
I'm new to C4D and currently stuck on creating a simple camera flight through a tube. As you can see on the pictures the renderer puts some lines in there that don't look right. I've tried to create the tube in different ways (malformed tube object, ring object, circle spline + sweep nurbs) but everytime I put a raster on it, it looks like in those pics. The converter-plugin always aligns to the world X/Y-axis instead of following the curve the object is doing. I assume this is a design limitation of the renderer itself, but I hope there is a way to avoid it. A workaround would be appreciated too, goal is to achieve a flight through a curved tube with cross-lines on the inside to create the feeling of movement through it.

Thanks in advance for you help!
decix
I'm new to C4D and currently stuck on creating a simple camera flight through a tube. As you can see on the pictures the renderer puts some lines in there that don't look right. I've tried to create the tube in different ways (malformed tube object, ring object, circle spline + sweep nurbs) but everytime I put a raster on it, it looks like in those pics. The converter-plugin always aligns to the world X/Y-axis instead of following the curve the object is doing. I assume this is a design limitation of the renderer itself, but I hope there is a way to avoid it. A workaround would be appreciated too, goal is to achieve a flight through a curved tube with cross-lines on the inside to create the feeling of movement through it.


Thanks in advance for you help!
decix
