Yes there is..Hello,
1. Is there a way to enable/disable Physics from LiveControl and Channels via PangoScript?
2. Is there a way to use Physics for cue transitions?
3. Can I automate the Physics parameters (friction, etc.) via PangoScript?
Master.Phactive = 1
Well physics is active or not, as far as I know its not limited and also works on transitions.
Ch1.Phactive = 1
Hi Devin,
Transition is indeed an answer. But I want to offer an easier solution. In coming version added new key-effect, based on Position. It has X,Y,Z but also it allow define index of starting and ending point. It allow to move not only one point, but also a segment of the Frame.
Same as any Key effect, it allow to use Channel instead of Time.
Effect implemented and will be available in coming build.
Regarding access to physics settings of Channels. This is not implemented, it will be added as soon as time allow.
Custom waveforms made for "Classic LD2000 Style Abstract editor", and step by step will appear in various places of BEYOND. Recently they added into Oscillating effects. They will appear in other places, it only question of time.
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